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"Add Tilemap Collisions" Extension for GDevelop

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Devlog

  • v 0.5.0
    June 30, 2023 by PANDAKO
    3
    Collisions on all visible layers are now covered. If multiple collisions overlap, higher collisions take precedence. If the tile is rotated or flipped, the collision object will also be rotated or fli... Continue reading
  • v 0.4.0
    December 29, 2021 by PANDAKO
    In the new version, you can now get the ID and collision name of the tile at the coordinate. Some "conditions" and "expressions" have been added for this purpose. This allows you to know which tiles a... Continue reading
  • v 0.3.0
    December 29, 2021 by PANDAKO
    External tileset is now supported. The scene of Example 2 has been added to the project... Continue reading
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