v 0.4.0
In the new version, you can now get the ID and collision name of the tile at the coordinate.
Some "conditions" and "expressions" have been added for this purpose.
This allows you to know which tiles are at those coordinates without having to generate alternate collision objects.
These are useful in JRPGs and other games that use vast maps.
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"Add Tilemap Collisions" Extension for GDevelop
Extension for GDevelop to automatically place tilemap collisions.
Status | In development |
Category | Other |
Author | PANDAKO |
Languages | English |