v0.8.4 Example
WithThreeJS Extension for GDevelop » Devlog
Example
It was a mistake to multiply the value returned by MovementX() or MovementY() in the Mouse Pointer Lock extension by TimeDelta().
- Updated "Mouse Pointer Lock" extension to v0.1.4.
- Improved "3D Sprite Projection Behavior Example" scene.
- MousePointerLock::MovementX() * TimeDelta() * -20
↓
MousePointerLock::MovementX() * -0.1
- MousePointerLock::MovementX() * TimeDelta() * -20
- Improved "Background Example" scene.
- MousePointerLock::MovementY() * TimeDelta() * -20
MousePointerLock::MovementX() * TimeDelta() * -20
↓
MousePointerLock::MovementY() * -0.1
MousePointerLock::MovementX() * -0.1
- MousePointerLock::MovementY() * TimeDelta() * -20
- Improved "FPS Example" scene.
- Removed unused "MouseMovementY" variable assignment.
- MousePointerLock::MovementY() * TimeDelta() * -40
MousePointerLock::MovementX() * TimeDelta() * -40
↓
MousePointerLock::MovementY() * -0.1
MousePointerLock::MovementX() * -0.1
- Improved "Third-person Perspective Example" scene.
- MousePointerLock::MovementX() * TimeDelta() * -40
MousePointerLock::MovementY() * TimeDelta() * 40
↓
MousePointerLock::MovementX() * -0.1
MousePointerLock::MovementY() * 0.1
- MousePointerLock::MovementX() * TimeDelta() * -40
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WithThreeJS Extension for GDevelop
Extension for GDevelop to create simple 3D scenes.
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