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PANDAKO PANDAKO PANDAKO THERE'S A 3D PHYSICS ENGINE COMING TO GDEVELOP!

Hey, PANDAKO!
Could you change the "cursor lock" key from esc to something else? For my Fps game I would use esc to enter the menu :)

Unfortunately, this is a configured behavior in the browser and cannot be changed.

Hello, can someone please help me with collisions? Preferably on already existing box projection from tiled sprites, i tried almost every tutorial on youtube and they are either too old or do some weird stuff that doesn't work, or they just do not work and objects just go through the floor :(

any help or documentation about collisions would be greatly appreciated

How do you make the objects not blurry?

Awesome extension! I am currently having trouble with the 3D lights however. When i delete the light object, the light stays in place of the object as shown in the screenshot.

Also i know this isn't relevant to this extension but i know you developed it, the Mouse Pointer Lock extension doesn't seem to work on desktop and (chromium-based) browser version of GDevelop, only in Firefox.


Hope to see more improvements to the extension in the future!

This also applies to toggling it's visibility.

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Thank you for reporting this.

I was not able to reproduce the lighting issue. I checked both when using behaviors and when using actions.

Please let me know the steps to check the issue in a new scene.

Do you mean the helper is not deleted? The helper is for debugging and will not be removed.

I don't know how, but trying to reproduce the bug in a new scene/project and now it works as intended when i toggle visibility of the light object. I honestly have no clue what i did wrong since both scene events look identical.

The only difference i made is i created the "light" boolean variable using "At the beginning of the scene" and made it a scene variable instead of a global variable.

I can maybe send the project file to you to check it out yourself.

> Do you mean the helper is not deleted? The helper is for debugging and will not be removed.

No, the bug happens when the helper is on or off. Doesn't matter.

Please send me your project files. I'll leave it up to you to decide how to send the files.

Here you go!

I received the project.

I can't find an action to remove the light. I don't know how to reproduce the problem.

Please explain.

Are you using the "Mouse Pointer Lock" extension on Linux? I've heard reports of issues with it on Linux.

Yes! To be specific, Arch Linux with the GNOME desktop environment using X11/X.org display server. It only works when i have GDevelop open in Firefox and nothing else.

The extension will be updated soon (if approved by GDevelop...)

An update for the Mouse Pointer Lock extension has been released. v0.1.7 is available.

Can confirm it works! Much appreciated!

when 3d multiplayer example?

Hey PANDAKO can you re-added Correct 3D Camera Rotation Within Limits (experimental) for the Website version of Gdevelop

Hello! The pause and return to the scene it's fixed now?

where did correct camera rotation go?

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Really like this! Paid the $5. Worth it!
I'm using Create Objects from LAYOUT in my scenes and notice when I PAUSE & go to another scene...   objects from the previous scene transfer...   and when I RETURN to the original scene it crashes

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Thank you for reporting it. I have confirmed that an error occurs.

WithThreeJS does not support the "Pause and start a new scene" action. Currently, I am working on improvements to avoid the error.

Also, I need to have a scene with an ORTHOGRAPHIC camera view. How can I do that?

can you use 3d shadows in gdevlops 3d

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My game is made with this extension.

https://radioactive-frog-games.itch.io/the-elders-realm

Is there a chance you can sell ready g develop templates? I am having hard time following your youtube tutorials. I would pay for those templates. 

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thank yuo so much for making this! definitely changed gdevelop!

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could you make a documentation on this extension?

How do I get the example?

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have to pay 5 bucks

Download older version if using an older version of Gdevelop?

Ok, I figured out how to add my own GLB 3D file from the video above. Thanks for that! But how do I add collision with the camera and GLB object? I can not seem to get it to work. Oh and is there a forum for WithThreeJS? It would be nice to have community support.

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The new gdev update breaks this extension

Yeah, I get a black screen when I open the preview of the project I was testing this with. Hopefully there's an update fix.

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Thanks for letting me know. I am currently working on the issue.

If you want to solve the issue right away, please add a 3D box to Scene objects (no need to place it in the scene). That alone will solve this issue.

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Oh that seemed to work, thank you!
Love the extension. Hopefully one day you can just mod the official 3d to include things like your lighting and sprite projections.

Hey uh, huge fan, love your work. Umm, could you help me with setting up 3D sound. I can't seem to find a simple explanation for it. I want a rock band to play songs on stage and the player's location to affect how it sounds. Please and thank you.

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Really cool! Just purchased. Is there a way to make snow falling? Like a particle effect.

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Is there a way to get other versions of this extension? The latest versions are fine, but I'm not quite used to the changes yet. I'm specifically looking for version 8.5, btw.

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It's possible to use Spine 2D Threejs runtime with this plugin? 

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We are waiting for version 1 !!!

There is an extension 3d particles that works with default gdevelop 3d but doesnt work with WithThreeJs. Could you please integrate it with WithThreeJs?

I use 3D projection sprites and want to remove them by there 3D ID. Is this possible?

Can we make 3D layers, for example to make an enemy marking mechanic like in Metal Gear Solid V or Far Cry?

(5 edits) (+5)
I managed to add advanced light and shadow, it's still a little rough but it worked.

Great! Did you use JS for this?

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Thank you.
I am adding features from ThreeJs.
Within 1 or 2 days I will upload a scene with all the new content, including a night / day scene, a generator of terrain (using heightmaps and displacement) and an isometric game mode.

Deleted 1 year ago
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Wow this is really epic! How did you do this?

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Thank you very much, Pandako. Great work.

I created a little mod for your extension, to load morph targets.

Hi Pandako,
I tried to follow with the examples and I cant get mouse look or wasd movement working despite copying exactly from the simple fps example. Could you make a tutorial video of how to get it working from scratch?

pls add lighting

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Hi Pandako,
Firstly, Thank you for the frequent updates on the extension!

I need to ask, what do you think is the difference between this extension and the 3D features built in GDevelop?
Your description says "This extension is intended for easy and simple 3D rendering." Which means it is made for graphics like Duke3D:

image

Is that correct?
If you plan to optimize the 3d functions and avoid adding shaders, I would be very happy.

how to make camera bounce when moving?

How do I use this in the browser version of GDevelop? There is no option to import an extension.

I don't know if the browser version allows extension from asset store, but this is now in the Community Extensions

Really? What is it called? 

I think it's also called "WithThreeJS". There is an image from this page, try looking for it. (Can't paste it here somehow)

Thank you so much!

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