v0.9.0
WithThreeJS Extension for GDevelop » Devlog
Extension
- This extension and the built-in 3D can be used simultaneously on different canvases. (Integration is experimental)
- This extension still supports versions older than v5.1.162.
- Supports multiple 3D cameras.
- Many actions and expressions related to the 3D camera have been updated.
- The "Linked 3D Camera" behavior now supports multiple 3D cameras.
- The "Projection Scale" and "ViewMode" properties are now set in the "Create 3D Scene" action.
- The default value of the "Projection Scale" property has been changed to 1.
- 3D scenes are automatically cleared on scene transitions.
- Added expressions to convert 3D positions to screen coordinates.
- Added "Point Of 3D Object On 3D Camera" expression.
- Added "Point Of World Position On 3D Camera" expression.
- "Load 3D Texture V2" has been renamed to "Load 3D Texture". Along with this, the old "Load 3D Texture" has been abolished.
- Added "Rotate 3D Object Like Head" action.
- Improved "Check Existence Of 3D Object" condition.
- Fixed "3D Sprite Projection" behavior sharing "Depth" property.
- "Correct 3D Camera Rotation Within Limits" action changed from experimental to deprecated.
- Changed to specify only one axis of rotation in the parameter.
- "Correct 3D Object Rotation Within Limits" action changed from experimental to deprecated.
- Improved some descriptions and property names.
- Experimental integration with built-in 3D
- Added "Built-In 3D WithThreeJS (Ultra Super Experimental)" action.
- Added "3D Model Transfer (Ultra Super Experimental)" behavior.
Example
- Added index scene.
- All examples have been reviewed and improved.
Three.js
- Updated to r152.
Get WithThreeJS Extension for GDevelop
Download NowName your own price
WithThreeJS Extension for GDevelop
Extension for GDevelop to create simple 3D scenes.
Comments
Log in with itch.io to leave a comment.
Let's go!!
Hey nice! Cool update Pandako!